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Card Battle — rules
Objective
Be the first to 7 points.
The deck
47 cards total:
- 15 ◆ Red
- 15 ● Black
- 15 ♛ Royal
- 2 ✕ No cards (held in a separate pool — earned by die roll, not dealt)
Beats cycle
| This card… | beats… |
| Red | Black |
| Black | Royal |
| Royal | Red |
Same-suit battles are a tie — both cards discarded, no roll, next round.
Round flow
- Both players hold a hand of 5 cards. Pick one to play (hidden).
- Cards reveal at the same time.
- The winner of the rock-paper-scissors comparison rolls a 6-sided die:
- 1, 2, 3, 4 → +1 point
- 5, 6 → pick up a ✕ No card from the pool (if any are left)
- Both players draw back up to 5.
The "No" card
Whoever loses the battle may play a ✕ No card from their hand to block the winner's roll. The winner gets nothing that round.
Limits:
- Only the loser of a battle can play a No card — never as a regular battle card.
- There are 2 No cards total in the pool. Played No cards recycle back into the pool, so they can be re-acquired by future 5/6 die rolls — they're never permanently spent.
End of game
First player to 7 points wins. If both decks run out before either player gets there, whoever has more points wins (ties go to nobody).